DEVLOG #3 - Doors and keys


Hi everyone!

Topino will run through many levels. In order to complete each of them, the little mouse must reach the door leading to the next one.

But from time to time, the door will be closed, then the right key must be found. If it is too small or too big, then it won’t fit the keyhole. There are 3 doors and 3 keys, each pair matching one of the sizes taken by the Player.

Maybe that’s too early, but I also imported the transition between the levels that was already in the demo. Small fixes had to be made in order to get it working in the new version of Godot.

Files

topino_0.5.zip Play in browser
7 days ago

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